
Genre: Action
Perspective: Side view
Visual: 2D scrolling
Gameplay: Platform, Puzzle elements
Setting: Sci-Fi / Futuristic
Narrative: Horror
Published by: Arena Entertainment
Developed by: Probe Software Ltd.
Released: 1992
Platforms: SEGA Genesis / Mega Drive, SEGA Game Gear, Super Nintendo (SNES), Nintendo (NES), SEGA Master System, Amiga
Another series of militant confrontation Ripley of the Alien. On the SNES game it looks better and somehow meaningful. Here, everything is easier - saving people from nasty aliens for a limited amount of time. To eliminate the enemy forces indomitable Ripley uses different kinds of weapons - a flamethrower, machine guns, grenades, grenade launcher. Set enough to a stranger had hard times. Single player, three levels of difficulty.
Tips
- Use the stairs for safer crack down on monsters.
- On the second level, in contrast to the first, you do not need to release prisoners, and as soon as possible to find a way out of the maze.
- In the third stage immediately go down to the floor below - there you will find just the two hostages.
- When fighting with the bosses, constantly jump and palite grenade, even if the monster disappeared off the screen.
- If in the fourth level jump into the ventilation shaft, you can find a short road to the end of the stage.
- At the far end of the corridor station at the fifth stage in the wall there is a secret passage that will lead you to additional ammunition and energy.
Game Genie cheats
- AJBT-AAEY Start at stage 2 instead of stage 1
- ANBT-AAEY Start at stage 3
- ATBT-AAEY Start at guardian level after stage 3
- AYBT-AAEY Start at stage 4
- A2BT-AAEY Start at stage 5
- A6BT-AAEY Start at stage 6
- BABT-AAEY Start at guardian level after stage 6
- BEBT-AAEY Start at stage 7
- BJBT-AAEY Start at stage 8
- BNBT-AAEY Start at stage 9
- BTBT-AAEY Start at guardian level after stage 9
- BYBT-AAEY Start at stage 10
- B2BT-AAEY Start at stage 11
- B6BT-AAEY Start at stage 12
- CABT-AAEY Start at guardian level after stage 12
- CEBT-AAEY Start at stage 13
- CJBT-AAEY Start at stage 14
- CNBT-AAEY Start at stage 15
- CTBT-AAEY Start at guardian level after stage 15
- AJNA-EA3R Infinite ammo for machine gun
- AJMA-EA7C Infinite fuel for flame-thrower
- AJJT-EA2J Infinite ammo for grenade launcher
- AJKA-EA88 Infinite hand grenades
- M42A-CAG0 Machine gun recharge pick-up reloads to capacity
- NC2A-CAHY Flame-thrower recharge pick-up reloads to capacity
- NL2T-CAAW Grenade launcher recharge pick-up reloads to capacity
- NW2T-CABT Hand grenade recharge pick-up reloads to capacity
- RG2T-C6W4 First-aid pick-up restores energy gauge to capacity
- AMDA-CA4J Long falls do not reduce energy
- ADEA-CAGJ Falls into turbine fans do not reduce energy
- AJFT-AA66 Never lose radar
- A2EA-AA8R Infinite lives
- 5DXA-D93N Ripley jumps higher
- YDXA-D93N Ripley jumps much higher
