Perspective: Side view
Visual: 2D scrolling
Art: Anime / Manga
Published by: SEGA of America
Developed by: Sonic Team
Platform: SEGA Genesis / Mega Drive
The events in Sonic The Hedgehog 3 are the development of the second part. After the final battle with the Egg of Death, Sonic and Tails make an emergency landing on the mysterious Flying Island, backed by the energy of the Chaos Emeralds. The tireless Doctor Eggman quickly figured out the reasons for the levitation of the island and decided to steal Emeralds, to repair his ship - "Eggs of Death."
Remembering how much trouble Sonic brought him earlier, Doctor Eggman acts very wisely. Deceit, he convinces Knuckles, the keeper of the Chaos Emeralds of the Flying Island, that Sonic and Knuckles are none other than dirty thieves dreaming of getting precious stones. So now friends have another enemy, which causes a lot of trouble. But it will not work directly with Yehidna, it will happen in the continuation of the game - Sonic and Knuckles.
The third part of the original trilogy of Sonic The Hedgehog games turned out to be incredibly stunning, even by today's standards, raising the bar of quality games of the 90's to a new level. The authors did not release the second part with new levels and enemies, for which they respect and respect. The engine of the game, although it is the development of the engine of the second part, but there are enough changes in it. Sonic, and most of the enemies look completely different. There were new effects and animation. The levels are very well thought out, and now their division into acts is not so noticeable. Music has undergone significant changes in sound quality. Even the famous tunes were revised and reminded by hearing Rock. However, the most significant innovation was the ability to save the game! A well-designed mode for two players allows you to choose the type of game and the desired zone. The screen, divided in two, does not reduce the pleasure of passing. Added new items that improve Sonic's abilities and new effective attacks. Bonus levels are generally made from scratch and represent a run over a huge sphere.