Perspective: Side view
Visual: 2D scrolling
Gameplay: Arcade, Platform
Published by: Hudson Soft USA
Developed by: Hudson Soft Company
Platforms: Game Boy (GB), Nintendo (NES)
The player controls a character named Master Higgins or Master Takahashi (a chubby teenager in a baseball cap and a palm leaf loincloth) who needs to save his girlfriend. The immediate task facing the player: to reach the end of the level in one piece, until the time runs out. For a collision with an enemy or its projectile, as well as for jumping into a fire or when an icicle falls on a player, life is taken away. For a collision with a stone on the ground, 4-5 lines of the time ruler are removed.
Time is replenished by collecting bonuses: various fruits and berries are distributed at the levels, each of these bonuses adds a certain amount of time and points. A bunch of bananas gives 100 points, a carrot - 300, an apple - 500.
Sometimes at the levels you come across amphorae, which, when calculating the points for passing the level, double their number. For every 50,000 points, the player gets an extra life.