Perspective: Behind view
Interface: Direct Control
Published by: Infogrames North America
Developed by: Behaviour Interactive
Platform: PlayStation (PSX, PS1)
For its venerable age, this rabbit survived very well. Having managed to avoid Myxomatosis, pans on the side of the highway and the pot of the farmer, he is rewarded for his deserts - he got his own game. The reward is quite pleasant, not some unnecessary shiny cup; rather, it can be compared to a huge chunk of sweets or stroking the head. In a hurry to return home to Albuquerque, Bugs lost his way and got into an empty barn. And in this abandoned barn was the time machine Acme. Out of curiosity, Bugs goes into it and disappears.
Game Bugs Bunny: Lost In Time unfolds in five time periods (six, if you consider the training zone). In each of them, Bagz must detect certain definite periods of time in order to move on to the next period. The game takes place in a million millennia and circles in a continuous cosmic time. All the adventures of Bagza turn out to be exclusively linear. Only when enough hours are found to open the time portals, he has the opportunity to move on. Many hours will go to smash hidden rooms in search of hours that allow you to move to a different level. Fortunately, a long stay in one period is compensated by a lot of secrets and surprises in the spirit of Loony Toons (cameos with the profile of almost every popular Toon). This helps dispel creeping boredom. Again, after enough hours have been collected, a lot of opportunities are offered to return to a certain bonus section. This forces the player to find secrets - otherwise no one would be worried because of them, but this is by no means a criticism. Unfortunately, the spirit of the cartoon is not quite grasped. The action moves, so to speak, unevenly with a heavy gait, the dynamic atmosphere of the cartoon has disappeared. But all the same it clearly feels that the creators tried very hard to achieve this. Some falling anvils, funny sounds - all this is beautifully presented, but somehow languidly, as if they sat around somewhere in the coffee houses of Amsterdam. Very much help the sound samples of Mela Blanca's vocal exercises, with a sound and laughter coming from each hole. Exclude them - and the game will be not the same.
Despite the sluggish incarnation of Bugs Bunny: Lost In Time performed very well, with enough conscientious programming, and small graphical flaws do not pose a threat to the game. Moreover, the game itself is firmly knit together to avoid comparison with The Rugrats, this is one of the few games that, we were told, was created with the expectation of children, and we believe this assertion. True, sometimes jokes are given in black humor, and the graphics become some kind of steep, but the game itself is fun.