Genre: Action
Perspective: 3rd-person
Gameplay: Platform
Published by: Fox Interactive
Developed by: Argonaut Software Ltd.
Released: 1999
Platform: PlayStation (PSX, PS1)
Fox Interactive and Argonauts Software put on a new game for the players, namely the continuation of one of the most successful clones of Super Mario 64 for PlayStation - Croc: Legend Of The Gobbos under the modest name Croc 2. For its time Croc: Legend Of The Gobbos was the best attempt to copy the 3D world of Super Mario 64, and the coolest protagonist - the green Crocodile Croc - could not be better suited for the title of "Honored Representative of PlayStation in the Action genre," but the arrogant Crash Bandicoot and his companions, with an even steeper approach, intercepted this title. But the developers of the first Croc, having rested a bit, vowed that no Bandicoot or any other unknown animal could stop the greenest and the toothiest, and prepared for the continuation of the Croc 2.
Croc 2 was born on the mercy of a wonderful and very talented team of programmers Argonauts Software, broke its office on the shores of foggy Albion (ie, in England), at one time they became famous for having developed for the Super Nintendo platform revolutionary for those times the game Star Fox. And she was so good that she admired some advanced gamblers and to this day. After listening to flattering words for themselves, Argonauts Software set off on a solo voyage, breaking with Nintendo, and began to work for the benefit of the PlayStation. This friendship gave an excellent fruit - the game Croc. To some extent it was the green crocodile that served as the basis for further delights, including Gex: Enter The Gecko, Jersey Devils, Spyro The Dragon, and Crash Bandicoot, etc.
Just want to make a reservation that the engine in the game is used the same as in the first part of the game. For the past time, naturally, it has been corrected, decorated; added a variety of new opportunities, previously impossible, but this is just a cosmetic improvement, and, therefore, the final result looks a little better.
Tips
- Do not even try to catch a thief in the first level of Gobbo, you will meet him in every "round".
- When hanging on a vine, watch your shadow to accurately calculate where to land.
- Be sure to carry at least one ring of each Gummi Ring. You can not predict when you are on a hidden "Jump point".
- Some enemies will be in the groggy after your successful attack, immediately attack them again to knock out completely. All enemies quickly "regenerate", so you can not linger and you need to move on.
- You can understand a lot and make the right decision by watching your own shadow. Rocking on the vines enemies leave a shadow at the point of landing. In advance, stand up there and you can fuck the enemy at the moment of landing.
- You can jump higher using your tail. Press X to jump, press X again to pounce the tail, then press X in the third time (and move the knob on the analog joystick) to jump onto the high eaves.
- Do not fuss on the brown cracked boxes, otherwise crash down. These boxes are in the habit of disappearing, so carefully calculate your jumps to accurately reach the next box.
- If you want to stop while gliding on the ice, just stamp with your paw, and Krok will stop instantly.
- Use all the information from Gobbos and practice properly until you master all the tricks in perfection. Without it all the time you will fallm get in the way, get nervous and think that something is wrong with the game. Jumping and grabbing the edge of the wall or eaves require appropriate skills. There are other techniques, without which you will hardly succeed. Spend a little time and have patience, you will succeed "Baron Dante is not a friend at all, but a real enemy, a mortal enemy!" And Krok is quite a kid and can not cope with this rascal alone. But some tips that you get from Gobbos will help you in this fight. Keep your eyes and ears open, get a lot of useful for your victory and fulfillment of plans.
- If you need extra money in the village of Sailor Village, just re-race the boat race in the 1st mission. For the victory you will receive 100 credits, you can buy an additional Heart (if, of course, there is a pitcher).
- To collect all five Bonus Gems at the level, you need at least one Gummi to jump onto the high cornices. We will advise you what to buy before the beginning of each level.
- To deploy Croc in place. which is very important on narrow cornices (so as not to fall down), hire Left / Right, then press Down several times and gradually unfold the crocodile.
- Do not rush on the collapsing brown boxes, otherwise fall off. They are used to disappear after a while, and you can confidently land on a "hard" ground.
- If the Gobbo's act on your nerves with their continuous chatter, you can skip their boring dialog by simply pressing the Start button.
- Gobbo Springboard: Gobbo In Sailor Village calls up Croc's contest to jump above him. To win, stand next to the springboard with the jumping Gobbo and press X (x2). Then, while in the air, when landing, press X a third time to perform a very high jump.
- The last colored crystal: Look for the waterfall in Sailor Village to find the last colored crystal.
Stomp Attack
Kroc can easily defeat Dantini. stepping on his head in a jump. To perform this reception, press the jumping button, and then in the air, press it again. Krok with the same method can crush the boxes scattered throughout the levels.
Bounce Manoeuvre
Such a maneuver allows Kroku to fly higher into the air. Jump as usual, and then, without sinking to the ground, double-clap on the jump button and hold it. At the moment of landing again fly up into the air, like on a springboard.
Rolling Tumble
To perform this trick, scroll forward, hold down the L1 + L2 buttons - as a result, Crock will perform a few tumbling forward. General information.
Push Crates
These boxes of brown boards Krok can move only on the individual painted areas of the floor, on which they find. Moving the boxes and jumping from them, Krok sometimes can get into secret zones and find useful items.
Smash Crates
Boxes of reddish color with a big question mark Kroc can open, trampling them in a jump (you know how). They can find standard stones, but in some cases, special items that will help Crocus in his adventures.
Gongs
Gongs are located in different places of the levels, the blow in them is equivalent to the temporary preservation of the game at the point of shipment. So if you die somewhere on the level, do not be upset, just start the game from the gong you hit last time.
Standard Crystal
If you manage to collect 100 standard crystals at a level, you will get a life. Sometimes these crystals are difficult to find, so very carefully search the entire territory and premises.
Color Crystal
Five special colored crystals are on each level, and at least one crystal is extremely well hidden. You will be able to collect all five crystals, you will receive as a reward a gold statuette of Gobbo.
Golden Statues
After collecting five colored crystals, you will receive a cloaked statuette. Having received the same golden statuette at each main stage in the village, you will be able to gain access to the secret stage. But after completing this secret stage, get a piece of the puzzle. After collecting all the pieces of the puzzle, you will be able to open the secret "tribe" at the end of the game.
Heart Pots
These hearts increase the level of Crock's health. The maximum level is 9, and you need to reach it as quickly as possible.
Swap Meet Pete
When you collect enough crystals, you can visit the Pete store, where you will find the whole set of useful items.
Jelly Jumps
"Jelly" has three options: Orange, Lemon and Strawberry. Each of them has its own characteristics, and they can be used at special points of the level. With their help you can drop in as if from a springboard into previously completely inaccessible places.
Clockwark Gobbo
This wonderful miniature device is very useful at certain points in the levels. For the time of its use, the control switches to Gobbo's baby. Direct it along the narrow "skirting board". you can penetrate the narrow inaccessible places and collect hidden items there, as well as the crystal You can not do without them.
Useful subjects
Magic Eye Zoomer
Take these binoculars from the first ("?") Box in the village of Sailor Village. Use it when examining levels in search of items and secrets.
Crystal Crazy Gummi
Place this rubber thing on one of the blue rings and you can jump onto the high cornices for Bonus Gems, etc. There are 40 credits.
Five Flavor Gummi
With this thing you can jump even higher, put it on the green ring and jump well very high! There are 40 credits.
Wild Berry Gummi
With this thing, Crock will beat all world records in jumping, but more importantly, he will be able to jump over wide cracks on several levels. There are 80 credits.
Clockword Gobbo
Place this "clockwork Gobbo" on a special round plinth and you can send it to collect completely inaccessible items. There are 50 credits.
Heart Pot
Each pitcher holds only one additional heart, whether it was found or extracted from crystals. You can get a pitcher free of charge in the village of Sailor Village. There are 250 credits.
Crystal Ball
When you do all your business in the village, you are teleported to the next. Use this Bowl in the Pete store to return to the previous village, find secrets and all that.