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Castlevania: Dracula X (SNES)

Castlevania: Vampire's Kiss
Genre: Action
Perspective: Side view
Visual: 2D scrolling
Gameplay: Platform
Art: Anime / Manga
Setting: Fantasy
Narrative: Horror
Published by: Konami (America)
Developed by: Konami Co.
Released: 1995
Platform: Super Nintendo (SNES)

A smart game, which marked a new stage of development of the Castlevania series. For the first time this part appeared on the TurboGrafx CD system, which was not widely used, so the game was released only in Japan under the name Akumajou Dracula X: Chi no Rondo. In this version, many opportunities were realized, some of them did not get into the presented game on this console. However, we do not have a stripped port, in many respects the game changed its features to the capabilities of Super Nintendo. Graphics in the game at a very high level and dazzling chic colors and all sorts of effects. Many of the music tracks were arranged, which gave them a new sound in the game, and which can be recorded in one of the best compositions on 16-bit. A good effect adds the hero's ability to do a back flip, which saves from many dangerous moments. From the game you get other feelings and sensations, unlike the original source. Although it looks better, the version for Snes also perfectly supports the given bar and it's still very interesting and exciting to play. We can say that the game has largely turned into an independent project and an excellent addition to the already existing on this system Super Castlevania IV. In the game there were all kinds of branches, and you can go through it in different ways. From the one you meet and save on the battle track, a few endings in the game also depend. Despite its rather high complexity, the game is quite amenable to learning and repeated passage. Recommended for all lovers of the Castlevania series. Unparalleled hit Super Nintendo.

Control

Y - attack, ↑ + Y - use of additional weapons. B - jump, Fast B, B - bounce back X - powerful use of additional weapons. Many stone hearts are used (super or "item crush"). When you take an additional weapon (if you had another), the old one jumps to the ground, and if the new one does not suit you, you can get back the old one.

Weapons

  • Cross-boomerang. He flies a certain distance forward, then returns. Super - in three seconds a lot of boomerangs around the screen.
  • Knife - quickly flies through the entire screen, but weak. Super - three seconds of continuous throwing knives.
  • The ax is the most powerful weapon. It rushes up and down the arc. Super - hero bounces and throws axes in all directions at once.
  • Bottle of holy water - when throwing a certain distance, a wave of green flame. Two stone hearts are used. Super-real holy rain for three seconds.
  • Clock - slow down for a time opponents (not all). Super - around the hero ring of the clock.
  • A pitcher with an elixir is temporary invulnerability.
Weapons and hearts are extracted from candles. Hearts are small, one at a time, and large ones - five units each. Also in the candles are amulets - the destruction of all enemies on the screen.

Passwords

Blank, Holy Water, Axe Axe, Axe, Axe Axe, Holy Water, Holy Water 2;
Holy Water, Blank, Blank Axe, Axe, Blank Blank, Holy Water, Holy Water 3;
Axe, Axe, Axe Blank, Holy Water, Holy Water Axe, Heart, Heart 4;
Holy Water, Axe, Holy Water, Axe, Blank, Heart, Axe, Blank, Axe 4 (Alt.);
Holy Water, Heart, Fire Fire, Holy Water, Axe Holy Water, Heart, Heart 5;
Axe, Heart, Axe, Axe, Blank, Axe, Heart, Heart, Blank 5 (Alt.);
Holy Water, Axe, Axe Holy Water, Blank, Holy Water Axe, Holy Water, Blank 6;
Holy Water, Holy Water, Holy Water Axe, Blank, Heart Blank, Blank, Axe 7;
Heart, Axe, Holy Water Fire, Fire, Fire Axe, Holy Water, Fire.