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The Faery Tale Adventure (SEGA)

The Faery Tale Adventure SEGA
Genre: Role-playing (RPG)
Perspective: Diagonal-down
Visual: 2D scrolling, Isometric
Pacing: Real-time
Gameplay: Action RPG
Setting: Fantasy
Published by: Electronic Arts
Developed by: New World Computing
Released: 1991
Platform: SEGA Genesis / Mega Drive

There is a plot, but it is very banal. The main thing is that there is a very big world here. No one feeds it to you piece by piece (Like, in D&D: Warriors of the eternal sun), you are immediately free to go anywhere. Long journey, you can find a treasure. If you haven't rested for a long time, didn't eat or drink, then your character will fall and sleep right on the road... There is a change of day and night. It is very hard to see at night - it is easy to get lost. The main quest cannot be completed without passing, but is this what they play for? Character development is primitive, but a well-executed inventory screen pleases. The graphics are average, the controls are inconvenient.