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Wolf (DOS)

Wolf DOS
Genre: Educational, Simulation
Perspective: Diagonal-down
Visual: 2D scrolling
Pacing: Real-time
Educational: Ecology / nature
Published by: Sanctuary Woods Multimedia Corporation
Developed by: Manley & Associates
Released: 1994
Platform: DOS

Wolf simulator. With these words, the review, in principle, could have ended, because no stories and descriptions of details will help to express the depth of this game. After all, this is the first (of three) real animal simulator.

Before starting, we can choose a wolf for which we will play, and this process can be compared with the generation of a character in some simple RPG. You can name the wolf by any name, set up a number of characteristics, choose whether our wolf will be alone or live in a pack. And then what is called the word “gameplay” will begin ... However, here it will not look much like everything that we have seen before ...

Tasks and missions are more than diverse - from finding a life partner to the "live in this forest for at least one day" mode. Hunting, mating, caring for offspring, interacting with various other animals (we remember that the wolf is far from the strongest animal), “hide and seek” with the hunters - this is really a Wolf Simulator, and it is with a capital letter, not in last but not least, thanks to the luxurious built-in encyclopedia about wolves, from which, by the way, you can learn a lot of new and interesting information about these wonderful animals.

The verdict this time is just perfect. And in terms of graphics - too: the isometric view for such a game is the most convenient, the wolves and the whole environment are well drawn, sometimes it even seems that the game is three-dimensional. One can only endlessly regret that this almost never happened again.