Perspective: Side view
Visual: 2D scrolling
Gameplay: Metroidvania, Platform, Shooter
Setting: Sci-fi / futuristic
Developed by: Grimlock, Optomon, snarfblam
Platform: Nintendo (NES)
Metroid: Rogue Dawn is an unofficial prequel to the original Metroid game released in 1986. 30 years later, we bring you the events that unfolded before Samus’s famous “zero” mission on planet Zebes.
The original Metroid manual tells us about a deep-space research ship that was attacked. The Space Pirates seized a capsule said to contain a previously unknown life form in a state of suspended animation. Rogue Dawn surrounds these events that led up to the theft of the capsule, which ultimately placed the Metroids under the control of Ridley and the Mother Brain. The mission to acquire the capsule was placed in the hands of one of Ridley’s best-kept secrets: a rogue human agent, trained and manipulated by Ridley from a young age…
Taken as a child from a Galactic Federation colony obliterated by Ridley’s faction, she was initially just another test subject slated to undergo horrific experiments. Ridley decided to instead manipulate and mold her into a weapon, his first human servant and dark agent. Primed yet untested, she is sent out on her own “zero” mission. She will retrieve a newly-discovered biological specimen in the possession of a Federation research crew orbiting planet SR388 and prove her worth.
Her name is Dawn Aran.