Genre: Action
Perspective: Behind view
Gameplay: Fighting, Shooter
Published by: Eidos
Developed by: Mucky Foot Productions Limited
Released: 2000
Platform: PlayStation (PSX, PS1)
The devil is going to visit the city, whose inhabitants indulge in amusements about the onset of the new millennium. But he does not suspect that nice guys live in this city - a rookie policeman D'Arcy Stern and a rabid member of the Vigilance Committee Roper McIntyre. It is worth noting that the city looks like a real one. It breathes, life is in full swing in it, and you will feel it as soon as you get deeper. Fog shrouds buildings, leaves fall and are blown away by the wind. Each element is created from 3D elements, which creates a sense of reality. Everything is available to you here. If you feel like exploring the depths of the sewers or jumping from roof to roof, you are welcome. Nothing limits you. In fact, you are responsible for the development of the plot, taking the initiative, you determine your future fate. If you prove yourself a fan of the “beat them all” genre, the game will provide you with plenty of reasons to fight. If you prefer games like Metal Gear Solid, then the program will sense this and run more tactical scenarios. Thanks to the powerful artificial intelligence that the developers have provided the game, you will operate in a city that lives its own life, which is teeming with inhabitants hostile to you. Everything here has its purpose, its goals and objectives. Urban Chaos presents a triple hierarchy of higher intelligence functions. This means that every thinking character that you meet (and there are about 40 types in total) will behave and act in accordance with their level of comprehension. The tasks facing the police heroes are directly related to city life. You will have to make a silent descent on your hands from a skyscraper to penetrate a top-secret weapons production workshop or run after the villains on the roofs of houses. Everything revolves around the city where Darcy and Roper live: the plot, the action, computer-controlled characters that help or hinder you, etc. A fully movable camera is used to monitor all of this. It's not often that there are games where the use of environmental objects is so tightly intertwined with progress towards success. Here, in every moving object, there is a potential weapon, and every person is a potential enemy. The main distinguishing features of Urban Chaos are a very high degree of interactivity and advanced artificial intelligence.