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Adventures in the Magic Kingdom (NES)

Disney Adventures in the Magic Kingdom NES
Genre: Action
Perspective: Side view, Top-down
Gameplay: Platform
Published by: Capcom U.S.A.
Developed by: Capcom Co.
Released: 1990
Platform: Nintendo (NES)

A big holiday parade is being prepared, and Goofy has left the golden key to the front gate in the castle, which, in turn, is locked with six silver locks. Silver keys to them are scattered throughout the park, and to find them, you have to work hard.

The game is designed for children of kindergarten and primary school age, but even an adult will be pleased to spend time playing it.

The game is released in two versions: European and American. But, there are no serious differences between them, except that the screensavers are slightly different.
  1. The first key is hidden in a haunted house. The level is made in the style of a platformer. At the end, a Boss is waiting for you, after defeating whom you will receive a key.
  2. The second key is on the Pirates of the Caribbean attraction. To get the key, you need to save six hostages from the pirates, then make a signal fire.
  3. Attraction "Autopia" is a level in the genre of arcade car simulator. The main thing is not to fly off the track and not fall into the water or an abyss, dashingly maneuvering between other cars. Drive to the end of the track, and the key is yours.
  4. The fourth key is the hardest to get. The level "Big Thunder Mountain" is presented in the form of an arcade. You need to arrive at station number 2 sitting in a kind of steam locomotive. It is very difficult to guess the right turn, the rails twist, bifurcate, and falling stones can drastically shorten the stay at the level.
  5. Another arcade level "Space" requires a quick reaction to pressing a certain button. Press the buttons up, down, left, right to control the spaceship, and buttons A and B to fire the guns. Don't worry, there is a display at the bottom of the screen with directions, and at the top it explains which button, A or B, you need to press to fire. Graphically the most magnificent level, a pseudo-3D setting is created, and the stars rushing by are very impressive ...
  6. The last key must be won in the game, as the Americans call it, Trivia. On the global map, you need to find seven children who will ask questions that are somehow related to the Disney world.