Perspective: Bird's-eye view
Visual: Fixed / flip-screen
Art: Anime / manga
Gameplay: RPG elements
Published by: SEGA of America
Developed by: SEGA Enterprises Ltd.
Platform: SEGA Master System (MS)
Qualitative similarity for the first Zelda. We walk, improve weapons and armor, learn spells, collect items. Without some items, you cannot go further, for example, without a ship, you cannot swim to some places necessary for the plot. The point of the game is that we go through the dungeons, defeat the boss, take the crystal and put it on the candlestick that can be seen in the lower left corner of the screen. We collect all 7 pieces - the game is completed.