Perspective: 1st-person, 3rd-person
Gameplay: Puzzle elements, Shooter
Setting: Sci-fi / futuristic
Published by: Accolade
Developed by: Accolade
So, on the planet with the murky name Ioxia, a catastrophe happened - from all the cracks, indigenous people who had awakened from sleep crawled out. And they began to fight for their own, itit, independence from alien invaders. But there is the only mine of the rare metal mazrium in the entire Universe. Naturally, everyone immediately got excited and began to fuss. We have to take part in the hustle and bustle in the person of one of the three heroes ...
So, chip number once - each hero has his own weapon and characteristics. New? No, HeXeN has already given it to us. Chip number two - does each hero have their own levels? New? Not very good, but nice.
Game engine itself is quite close to Duke3D, although by default it has a mouselook, which is more similar to Quake than with a rather limited DN3D in this regard (without the use of source ports), which changes things dramatically. Plus there is a stylish picture-in-picture feature used for security cameras and various bells and whistles like radio-controlled robotic spider bombs. And a third-person view feature available without cheats. And digitized music instead of MIDI (even when playing without a disc!), Which at that time was a rarity. And the comments of the heroes, to the point and not to the point, a la Dark Forces, as well as a pomission approach to the levels in her own style.
In general, such a cute mash of new and old, which turns out to be an insanely playable and atmospheric subject. If not for the sake of freaky multiplayer, then at least for the sake of creating a presentation about a not quite typical third-generation FPS, this trick is worth playing, take my word for it.