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Dragon Ball GT: Final Bout (PS1)

Dragon Ball GT: Final Bout PSX
Genre: Action
Perspective: Side view
Gameplay: Fighting
Visual: 2D scrolling
Art: Anime / Manga
Pacing: Real-Time
Interface: Direct Control
Published by: Bandai America
Developed by: Tose Co.
Released: 1997
Platform: PlayStation (PSX, PS1)

The game is based on the anime series of the same name. In this 3D battle-fight you control the familiar fans of anime characters - San Goku, Piccolo, Frieza, Cell, Buu, Vegita and others (total 12 fighters, plus secret ones). The choice of modes is small - Battle Mode, Tenkaichi Budoukai Mode and Build Up Mode (here you can "upgrade" the chosen fighter). A feature of the game is that battles take place not only on the ground, but also in the air (as in the Psychic Force). In general, the game, and the series as a whole is not well established on the consoles of Western players, who prefer much more advanced, technically, and work out the game scenario of the game.


  • Some characters (for example Majin Boo) crouch down after the first shot. Use this defensive maneuver to perform a Meteo attack.
  • Against the huge pink boss (like an elephant or a pig) use the following tactics. Try to take off into the air and from above to strike a blow to the upper part of the trunk.
  • Almost every character has "throwing" attacks. Apply them best in high jump, from above hitting enemies on the ground.
  • The easiest way to arrange a "chain" Meteo attack, constantly press the buttons (X and Triangle, Circle and Triangle, or Square and Triangle), immediately after the first Meteo was executed.